Trek 2000 Reviews

The following review was written before the Windows version of Trek 2000 was released. It is written about the DOS version of the game, but most of its points should still hold true.

Audyssey Magazine

May 2000.

… This is a turn-based game like

all the others, but brings to the table excellent sound, complex strategy,

and the ability to play over and over again with every game different.

David Greenwood always adds a difficulty option to his games, The continuous sounds option adds a bit

of realism to the game, while the option of either running the game in menu

or prompt mode allows ease of play for all.

At the beginning of the game you start with four Federation ships, facing

off against the three evil races of the galaxy. You must defeat all enemies

and make the galaxy safe for humanity. Each race that you face has the

objective of knocking you out of the game, and they all have strengths that

make the game difficult. Each game starts with your ships in different

locations, so it's extremely unlikely that you will have two games that are

exactly the same. I recommend this game for purchase, even without checking

out the demo. …

Randy Hammer.

The following snippet was taken from a comment made by Michael Feir in reference to the development of the Shades of Doom.

 

Audyssey

July 1999.

...Mr. Greenwood has demonstrated his willingness and ability to make things which seem years away from being possible happen. First, he demonstrated the possibilities offered by real-time games with Lone Wolf. He followed that up in short order with Trek99 featuring continuous sound. With him heading the attempt, I think we can be fairly certain that the results will be another breakthrough in blind gaming.

- Michael Feir ...

 

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